Development & Editing: Kati Voß Academy of Wisdom

PLAY OF THE CHAKRAS

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An energetic game based on the chakra teachings with backgrounds from the Eastern & Western wisdom teachings & A board game without winners & losers.

Game type: board game, knowledge game, language game, brain game, role-playing game, active game

The players are encouraged to familiarise themselves with the background to energetics and energy in and around people. Approaches for this were taken from the most diverse energetically holistic thinking and acting peoples and ethnic groups on earth. Suggestions are given for self-reflection and for mutual exchange and critical questioning as an adaptation to the respective stage of life of the player. There are neither winners nor losers, rather it is about the playful development of an energetically cleansing and connecting community. The ranking and progression of the game depends on mutually enriching disputes and thoughts of possible change, measured by the individual empowerment of each player in the community.

ūüôŹ The ability to involve the individual in the playful process
ūüôŹ The approach of energetic-philosophical wisdom and utilisation for the community
ūüôŹ The merger and development of the community

The course of the game is determined by the diversity and activity of the players. A completely new game experience in which perception, observation, exchange, application and change are possible. The appeal lies in the self-efficacy and ability to establish connections despite differing views. "Who am I?" "What is important to me? "What mark will I leave on life?"

An overview of the forms and effects of energetics, energy and quantum physics in connection with the philosophies of major world religions and how they can be applied in real life. It also teaches access to the topics of resilience and self-care in a playful way. Energetics, energy and backgrounds can be experienced in practice.

In addition to the joy and practice of teamwork in family or friendly situations, it can also be used for school, conflict and rhetoric training as well as in management training.

Two further games are currently being developed that incorporate knowledge from the philosophies of yoga and Ayurveda.

Product descriptions
How is it going?
Playing time: approx. 60 min.
Number of players: from 1 player or in groups
Age: 12-99
expected to be published in November 2024

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